PROFICIENCIES:
3D Software:
-3DS Max, Maya, Zbrush, UDK/Unreal Engine 4, Topogun,
2D Software:
-Photoshop, Quixel Suite, Substance, InDesign, Crazybump
SKILLS:
Digital:
-3D Modeling (high/low poly), UV Unwrapping, Texturing, Digital Sculpting
Traditional:
-Concept design, Character design, Figure drawing, Still life